Pokemon X and Y

Pokemon X and Y

Pokémon X and Y is super great, even though it isn’t the gritty reboot noir-style Pokémon game I’ve been dreaming about. Even though there are only 69 new Pokémon, the game developers make up for it by including a lot of the Pokémon from older generations, which is pretty handy because it’s difficult to run into a Zubat every time. Thank you, Game Freak.

Battling is remarkably fair compared to the other games. Catching a Pokémon is no longer a waste of experience points because when a Pokémon is caught, the one you used to weaken it gets just as much experience as it would if the wild one was defeated. An added bonus is the improvement in the Experience Share in X and Y. This results in very smooth, almost too easy training.

A common complaint is that games made for the 3DS really don’t need to be made three-dimensional, and that takes away from the game. This isn’t so for Pokémon X and Y. Over all, the effects work perfectly with the game during the battles, or my favorite, the caves.

One of the more revolutionary aspects of the game is Pokémon Amie. It used to be that my prized Pokémon were a few pixels that I had to try really hard to pretend liked me. Now, I can’t get past the fact that even the Ditto I caught for breeding loves me and just wants some muffins. Everything about this feature is just kind of like an emotional overload. I’m pretty sure my Meostic, endearingly named William, likes me a thousand times more than my real cat. This game can really bring out the antisocial urges in me.

Pokémon X and Y has given Pokémon the much-needed update, while preserving the best aspects from the previous games. The music is bomb; the new Pokémon are bomb; the game in general is bomb. If you’ve never played Pokémon before, start with this game.